Archive Page 2


When I was unemployed, They told me that getting a job should be a full-time job. Now that I have a full-time job, finding a car is a full-time job, getting an apartment is a full-time job, and figuring out the move is a full-time job.

Also, I now have a new full-time job.

0-60 in 3.5 sec…


I ? L.A.


“But then there was a lot about the Dude that didn’t make a whole lot of sense. And a lot about where he lived, likewise. But then again, maybe that’s why I found the place so darned interestin’. See, they call Los Angeles the “City Of Angels”; but I didn’t find it to be that, exactly. But I’ll allow it as there are some nice folks there. ‘Course I ain’t never been to London, and I ain’t never seen France. And I ain’t never seen no queen in her damned undies, as the feller says. But I’ll tell you what – after seeing Los Angeles, and this here story I’m about to unfold, well, I guess I seen somethin’ every bit as stupefyin’ as you’d seen in any of them other places. And in English, too. So I can die with a smile on my face, without feelin’ like the good Lord gypped me.”

And with that, I’m moving to Los Angeles, concluding over six years of residence in the San Francisco Bay Area. [JOB DETAILS RE-CLASSIFIED!]

I think it was the frequent blog posts that impressed them so much.

It is a bittersweet decision, leaving friends in San Francisco to join friends in LA, but I’m really excited about what’s going [TO HAPPEN!] — and relieved to be back [WHERE I’M GOING TO!].

More to come!  Memories!  Plans!  Pictures?  More memories!  Pleas for restaurant/bar suggestions!

Brandt will fill you in on the details…

Miller Park South

Dear Developers of The Bigs 2,

Thank you for choosing Milwaukee 1B and super-slugger Prince Fielder as your cover athlete for The Bigs 2. I think it’s awesome that you are the first developers/publishers to put a Wisconsin-based athlete on the cover of a video game. (You heard right. What happened with…him…on last year’s Madden cover doesn’t count.)

However, I noticed something a little funny with the screenshot you released:

Looks great! Prince Fielder, in his home white uniform, driving one to deep center field in Mill…wait. No. That’s Wrigley Field, home of the hated rival Chicago Cubs.

Oh, I get it. You must have heard about the new initiative to get more Milwaukee fans to drive the 90 miles south on I-94 to take over Wrigley, the same way those parasitic Cubs fans drive north and make a mess out of our house every summer. I’m down with that. Just as long as it’s called “Miller Park South” in the stadium select menu, everything’s cool.

An Open Letter to LeBron James

Dear Mr. James,

First of all, congratulations on a spectacular regular season thus far. I noticed yesterday on the television that your Cavaliers have only lost one game at home this year. Coming from Wisconsin, home of the Badgers and the Kohl Center, I recognize that such dominance is not an easy task and I commend you and the fine people of Cleveland for it. Best of luck to you and your teammates in the playoffs; I eagerly await what should be an exciting run.

But that’s not why I’m writing to you this evening. I’m writing to you to alert you to the fact — if you’re not already aware — that despite your accomplishments and accolades, and the amazing potential you possess in what’s still early in your career…the fact remains that you still have yet to fly 40 feet through the air, fire and smoke trailing emanating from your somersaults as you deliver a thundering dunk to the music of famed composer John Tesh.

I speak, of course, about NBA Showtime. For some inexplicable reason, arcade basketball has almost completely disappeared from the video game landscape, and the time is ripe for a revival. Don’t get me wrong, NBA Street is a wonderful game made by wonderful people — but as its name clearly demonstrates, the basketball occurs in a street.

What do you have to do with this, you ask? Well, as a young man with such fame, influence, and savvy business skills (or so I’ve read in a recent perodical), certainly you could pull the right strings to get this project off the ground. Naturally, no one would cry foul if your stats were best in the game, or even if your image appeared on the cover dunking over any selected Detroit Piston or Los Angeles Laker. With distributing such a game exclusively over online gaming services, you would not even need to worry about retail distribution and its associated nonsense.

So I implore you, Mr. James, to just give it some thought. Not just for yourself, but for all young NBA stars who never got the chance to experience what NBA Jam/Showtime was all about. Imagine launching your digital self from half-court, teammates and opponents helpless to stop you, and being congratulated by the greatest word to ever grace the world of basketball…


And if that’s not enough to convince you to take action, then I shall leave you with this:

Kobe was in it.

Warmest regards,

-Andrew C. Pfister

Crying Over It

How to tell when you might be in for a bad day?


When your microwave refuses to give you back your mug, spilling hot milk all over the place. (Photo is not staged or doctored, taken immediately after the “Incident” occurred.)

Further blog updates to come, as long as my computer doesn’t catch on fire (happened before), or my apartment isn’t hit by random space debris. Here’s hoping.

Huh? What? Blog?

I know I’ve been updating this blog faster than you can read it, so I’ll keep this one relatively short so everyone can catch up.

Taking a morning break from GDC, which sadly means missing the Kojima keynote, but I needed the rest and chance to refresh my laundry before heading back out into the fray.

GDC Highlights, thus far:

  • The Casual Games Summit, specifically panels on “red ocean” and “blue ocean” opportunities — the former is markets that are highly competitive, the latter is markets that have yet to be created. You’ll hear a lot about this in regards to casual and social gaming. And speaking of social gaming, it’s going to be a huge part of the future of games across the board.
  • The Iwata keynote yesterday morning was very enjoyable (and incredibly Apple-esque), especially hearing about Miyamoto’s unique playtesting techniques, i.e. kidnapping random employees, sitting them down with a controller, and just observing them play. Contrast that with the methods Bungie used to playtest Halo 3 (there was a great Wired article about it last year), and it’s hard to figure out who’s “right,” if that’s even something that can be determined.
  • However, it’s a bit much to ask us to be excited about a storage solution that should have been there in the first place. I just updated my Wii to 4.0 and moved all my VC games over, and now I’m interested in Wii Ware stuff because I know it won’t be a headache. Wish the 32GB SD cards were a bit more affordable…
  • I love the Legend of Zelda, and I have always loved trains. Therefore, Zelda: The Rail Waker looks awesome. FAVORABLE.
  • The Modern Warfare 2 teaser is pretty neat — bad things happening in airports leads to some good drama (see also: 24). Interesting that they’re reportedly dr0pping the venerable “Call of Duty” prefix. Perhaps now that “Modern Warfare” is recognizable on its own, maybe Activision is using the CoD name as a sort of reusable rocket to launch new spin-offs into their own things. If so, Call of Duty: World War Z remains at the top of my fantasy request list.
  • OnLive…I won’t believe it until I see it working in a post-beta environment. I just can’t trust controlled environment demos, and noticed a few moments of stuttering in Burnout that reinforced my skepticism. But theoretically, this is indeed the future — the equivalent of Netflix streaming over PCs and media boxes which I already adore, and it will be amazing for getting into high-growth potential markets while avoiding piracy problems. Pete Wanat and the boys talked about it on Tuesday’s Listen Up…and I’ve heard the phrase “end of the disc” from various independent panelists this week.  It’s definitely coming, it’s just a matter of when, and who does it best — but it raises (and perpetuates) very interesting questions about the concept of ownership and media.
  • For any of you spazzes spazzing out about new game announcements and trailers and reveals and megatons and whatnot, save your spazzing for E3.

OK, time to put on some freshly warm pants and get back to the show. I’m stopping by the planned podcast party at the 1UP office this afternoon. Sounds like it’s going to be a bit out of control, which always means entertaining listening. Also, I’ll be writing more about GDC and other things, here and at other places, very soon.

Seriously.  I mean it this time.

3-Day Weekend

I just wrote something fairly substantial, but since my ride to fabulous Lake Tahoe is picking me up in 15 minutes, I’ve decided to let it simmer some more over the weekend.

To prepare yourself, read this, which I found by way of Jeff Green:

The Real Problem With CNBC

And think of how it might relate to writing about games. If you need me, I’ll be the guy in the brown snowboarding pants sticking out of that snowbank over there.

I also plan to reacquaint myself with my PlayStation Portable, specifically MLB 09, Crisis Core, and Killzone Liberation.


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